VisualShaderNodeTextureUniform¶
Inherits: VisualShaderNodeUniform < VisualShaderNode < Resource < Reference < Object
继承人: VisualShaderNodeTextureUniformTriplanar
类别: 核心
简要说明¶
枚举¶
枚举 TextureType :
TYPE_DATA = 0
TYPE_COLOR = 1
TYPE_NORMALMAP = 2
TYPE_ANISO = 3
枚举 ColorDefault :
COLOR_DEFAULT_WHITE = 0
COLOR_DEFAULT_BLACK = 1
属性描述¶
ColorDefault color_default
违约 |
0 |
设定器 |
设置颜色默认值 |
吸气剂 |
获取颜色默认值() |
TextureType texture_type
违约 |
0 |
设定器 |
设置纹理类型(值) |
吸气剂 |
获取纹理类型() |