确定消息框#
有关图形用户界面系统的介绍,请参见 图形用户界面概念 。
此示例说明如何弹出一个快速消息框,供用户使用 arcade.gui.OKMessagebox
班级。

gui_ok_messagebox.py#
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 | """ Example code showing how to use the OKMessageBox """ import arcade import arcade.gui class MyWindow(arcade.Window): def __init__(self): super().__init__(800, 600, "OKMessageBox Example", resizable=True) arcade.set_background_color(arcade.color.COOL_GREY) # Create and enable the UIManager self.manager = arcade.gui.UIManager() self.manager.enable() # Create a box group to align the 'open' button in the center self.v_box = arcade.gui.UIBoxLayout() # Create a button. We'll click on this to open our window. # Add it v_box for positioning. open_message_box_button = arcade.gui.UIFlatButton(text="Open", width=200) self.v_box.add(open_message_box_button) # Add a hook to run when we click on the button. open_message_box_button.on_click = self.on_click_open # Create a widget to hold the v_box widget, that will center the buttons self.manager.add( arcade.gui.UIAnchorWidget( anchor_x="center_x", anchor_y="center_y", child=self.v_box) ) def on_click_open(self, event): # The code in this function is run when we click the ok button. # The code below opens the message box and auto-dismisses it when done. message_box = arcade.gui.UIMessageBox( width=300, height=200, message_text=( "You should have a look on the new GUI features " "coming up with arcade 2.6!" ), callback=self.on_message_box_close, buttons=["Ok", "Cancel"] ) self.manager.add(message_box) def on_draw(self): self.clear() self.manager.draw() def on_message_box_close(self, button_text): print(f"User pressed {button_text}.") window = MyWindow() arcade.run() |